• 08/16/2018- NS 3.2.2 is now available!

    Patch highlights include: The NS Launcher, OS X support, a new crosshair system, HUD updates, a new jump system, and bug fixes. Those of you who are on old settings since NS 3.2, it is recommended you "exec updatesettings.cfg" in console to update your rates, raw input, and FPS to recommended values, or copy them to your userconfig.

    • The NS Launcher is now available and the recommended way to install/update/launch your game. With it comes new default configs for fresh installations to make it easier to start playing.
    • OS X is now supported.
    • sv_jumpmode has been added as a server command.
      0 - old movement,
      1 - queued jump (hold jump before each landing to jump once hitting ground - default) ,
      2 - autohop (don't have to let go of jump key between jumps). We will be trying the new settings during gathers and looking for community feedback on what should be standard.
    • The Nine Legends HUD and minimal HUD are now available in the advanced options menu.
    • New crosshair system is now availabe. It can be accessed in the advanced options or via cl_cross commands (crosshair 0 to disable old one). Circle radius is unavailabe on OSX currently.
    • hud_mapstyle has replaced cl_labelmaps and can be set via the advanced options. It now has the fully transparent Nine Legends maps as well.
    • cl_ambientsound has been added. 0 turns off all ambient sounds. 2 enables only .wav ambient sounds which aren't bad to listen to and is the default. 1 turns on all ambient sounds.
    • The spectator UI is now transparent and you can see health and armor through it.
    • Alien movement sounds and jetpack sounds/effects are now FPS independent.
    • Using popup menu with raw input now centers the cursor. A small percentage of mice have issues with this fix. If it spins your view a lot it's recommended you use regular input and -noforcemparms in launch options instead.
    • The armor value indicator on the HUD has been moved closer to the health so it doesn't look so weird on widescreen.
    • senslock has been added as a command.
      Setting this to 1 will stop the game from scaling sensitivity with the FOV difference on skulk and gorge.
      0 is the original behavior. When this is set to 0, zoom_sensitivity_ratio and default_fov factor into the sensitivity calculations as well, as they did before. zoom_sensitivity_ratio now defaults to 1, but old config values are still kept, as the 1.2 value valve used made no sense before.
      These are available in advanced options. default_fov should remain 90 at all times, regardless of widescreen or lifeform.
    • cl_widescreen has been added. Anyone that wishes to use the old vertical- widescreen can set this to 0. Otherwise leave it on 1, even in 4:3.
  • 08/05/2018- Launcher is Out !

    Hey you ! It's time to celebrate ! The long awaited natural selection updater and launcher version 1.0 is out there now.

    It includes a few functionality such as :

    • A Clean base version of Natural Selection
    • Always Verify and update your Natural Selection folder with the latest contents
    • Allow to install base configuration files used for the best experience (pistol script and other usefull tools)
    • Direct access for a clean installation of the infamouse Nine Legend pack, with better icons and simplified UI
    • Benefit of a nice Discord status including the number of gather players
    • A direct link to the gather !! (you never know)
    • Add files to be ignored by the launcher in the ignore.list file

    We hope you will enjoy this easier way to stay up to date with our latest improvement !